This is the part 8 of ffxi power leveling Black Mage Guide.
V - Leveling
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Early Leveling
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I'm not going to go into a whole lot of detail here. Just zap stuff and melee.
To get spells off while in melee range (attacks by enemies interrupts
spellcasting), start casting the moment you see their animation for their
attack start, with the time it takes the message for the spell being activated
to go to the server, your spell should go off uninterrupted.
You will also probably want to macro your spells. Go to your big menu ( - key
on the numpad), scroll to Macros, then edit them. To make a spellcasting
macro, in the main macro window, type: /magic "spellname" . If you want to
target yourself, do /magic "spellname" .
The best enemies for you to fight are worms (permanently held in place, no fear
of melee attacks), and ones where you can use your terrain to your advantage.
This goes back into starting at Windurst. The Horuhoto (I hope I spelled that
right) ruins are really the best place for leveling from 5-10 as a BLM.
There's several entrances to the Horuhoto ruins around Sarubaruta. In some of
these, there are platforms you can stand on and rain magical death upon your
foes as they try to walk around the platforms to you, leaving them decimated by
the time they finally reach you.
Once you hit 10 or so, you can go to Tahrongi Canyon (exit NE from East
Sarubaruta) and group there, and perhaps the Maze of Shakhrami. You'll really
want to group at this point - FFXI absolutely isn't a soloing game (unless you
play a BST, but that's something else). The Maze is full of worms, so you can
make 100% mage groups.
At 15 or 16, you'll want to go to Valkurm and start working on collecting items
for the Subjob quest. To get to Selbina and Valkurm, go east from Tahrongi
into Bururimu, then south to Mhaura port. Please note, this walk is anything
but safe. Take the boat to Selbina, makes sure to set your home point, and
head out looking for a group.
I'm not going to detail the subjob quest, you can get that elsewhere. Simply
put, kill Clippers for a Crab Apron, kill Damselflies for the Worm, and kill
Ghouls for a Magicked Skull. Turn these in to an NPC by the water in Selbina
at Level 18, and you'll gain the ability to have a Subjob.
Beyond this, I'd stay in Valkurm fighting Pugils until 20.
Intermediate Leveling
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The options at this point are pretty limited. You'll probably want to start
either in Qufim Island (north of Jueno, exit from Port Jueno), or Korroloka
Tunnel (off of the Zehrun Mines in Bastok). Qufim is the most popular
typically, and as such, the most crowded, but it's really your best bet until
at least the mid-late twenties. At this point you can try the surrounding
areas of Jueno, namely, Batallia Downs, Saromogue Champaign, Rolanberry Fields,
and Delkuft's Tower (I'm sure I misspelled some of those).
Contrary to popular rumor, at least on Midgardsormr, Batallia Downs is not a
good leveling area. In fact, it sucks, things aren't worth the exp, and are
very dangerous. Bomb Tosses, monsters that will always outrun you, etc. I
really reccomend against it. As much as I know I'm contributing to the
overcrowding of Qufim, I'd stay there and hunt Acrophies.
Please view "Black Mage Guide(9)" to get the rest of this ffxi power leveling guide information.